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const { app, BrowserWindow } = require('electron')
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function createWindow () {
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// Create the browser window.
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const height = 600;
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const width = 800;
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const win = new BrowserWindow({
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width: width,
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height: height,
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minHeight:height,
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maxHeight:height,
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minWidth:width,
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maxWidth:width,
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frame:false,
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webPreferences: {
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nodeIntegration: true,
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enableRemoteModule:true,
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}
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})
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const loginWindow = new BrowserWindow({
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width: width/2,
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height: height/2,
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minHeight:height/2,
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maxHeight:height/2,
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minWidth:width/2,
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maxWidth:width/2,
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webPreferences: {
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nodeIntegration: true,
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enableRemoteModule:true,
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}
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})
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loginWindow.removeMenu();
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//load the index.html from a url
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win.loadURL('http://localhost:3000');
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// Open the DevTools.
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//win.webContents.openDevTools()
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}
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.whenReady().then(createWindow)
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// Quit when all windows are closed, except on macOS. There, it's common
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// for applications and their menu bar to stay active until the user quits
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// explicitly with Cmd + Q.
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app.on('window-all-closed', () => {
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if (process.platform !== 'darwin') {
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app.quit()
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}
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})
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app.on('activate', () => {
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// On macOS it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
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if (BrowserWindow.getAllWindows().length === 0) {
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createWindow()
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}
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})
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// In this file you can include the rest of your app's specific main process
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// code. You can also put them in separate files and require them here.
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