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const { app, BrowserWindow } = require('electron')
function createWindow () {
// Create the browser window.
const height = 600;
const width = 800;
const win = new BrowserWindow({
width: width,
height: height,
minHeight:height,
maxHeight:height,
minWidth:width,
maxWidth:width,
frame:false,
webPreferences: {
nodeIntegration: true,
enableRemoteModule:true,
}
})
const loginWindow = new BrowserWindow({
width: width/2,
height: height/2,
minHeight:height/2,
maxHeight:height/2,
minWidth:width/2,
maxWidth:width/2,
webPreferences: {
nodeIntegration: true,
enableRemoteModule:true,
}
})
loginWindow.removeMenu();
//load the index.html from a url
win.loadURL('http://localhost:3000');
// Open the DevTools.
//win.webContents.openDevTools()
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(createWindow)
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.