const { app, BrowserWindow } = require('electron') function createWindow () { // Create the browser window. const height = 600; const width = 800; const win = new BrowserWindow({ width: width, height: height, minHeight:height, maxHeight:height, minWidth:width, maxWidth:width, frame:false, webPreferences: { nodeIntegration: true, enableRemoteModule:true, } }) const loginWindow = new BrowserWindow({ width: width/2, height: height/2, minHeight:height/2, maxHeight:height/2, minWidth:width/2, maxWidth:width/2, webPreferences: { nodeIntegration: true, enableRemoteModule:true, } }) loginWindow.removeMenu(); //load the index.html from a url win.loadURL('http://localhost:3000'); // Open the DevTools. //win.webContents.openDevTools() } // This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. app.whenReady().then(createWindow) // Quit when all windows are closed, except on macOS. There, it's common // for applications and their menu bar to stay active until the user quits // explicitly with Cmd + Q. app.on('window-all-closed', () => { if (process.platform !== 'darwin') { app.quit() } }) app.on('activate', () => { // On macOS it's common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. if (BrowserWindow.getAllWindows().length === 0) { createWindow() } }) // In this file you can include the rest of your app's specific main process // code. You can also put them in separate files and require them here.