master
Cristiano Pires 2 years ago
parent a27b0c32e0
commit 2448c4488b

@ -215,7 +215,10 @@ exports.updateRule = (bot)=>
var roleEmoji = args.emojiid;
var gID = args.gid;
var roleName;
if(!(mID && roleID && roleEmoji && gID)) return mID?(roleID?(roleEmoji? false: {error:'Emoji ID'}):{error:'Role ID'}):{error:'Message ID'};
if(!mID) return {error:'Message ID'}
if(!roleID) return {error:'Role ID'}
if(!roleEmoji) return {error:'Emoji ID'}
if(!gID) return {error:'Guild ID'}
var m = await (async ()=>
{
for(const [id, channel] of bot.channels.cache)
@ -230,7 +233,12 @@ exports.updateRule = (bot)=>
}
})();
const r = bot.guilds.cache.get(gID).roles.cache.get(roleID);
const e = bot.guilds.cache.get(gID).emojis.cache.get(roleEmoji);
const e = bot.guilds.cache.get(gID).emojis.cache.get(roleEmoji);
bot.guilds.cache.get(gID).emojis.cache.forEach(emoji=>
{
if(emoji.name == 'tuturu') console.log(emoji)
})
console.log('Emoji', roleEmoji, e)
if(!m || !r || !e) return m?(r?(e?false:{error:'Emoji ID'}):{error:'Role ID'}):{error:'Message ID'}
roleName = r.name;
return {mID, roleID, roleEmoji, roleName, gID}
@ -450,9 +458,13 @@ exports.registerGame = async (req, res)=>
return false
})
if(!updated) return res.json({Error:'The game failed to register.'})
var _PA = update.PA;
_PA.extraData= update.PA.Name == GameData.info.PlayerA.summonerName? GameData.info.PlayerA: GameData.info.PlayerB;
var _PB = update.PB;
_PB.extraData = update.PA.Name == GameData.info.PlayerA.summonerName? GameData.info.PlayerA: GameData.info.PlayerB;
Game[0] = {
PA:update.PA,
PB:update.PB,
PA:_PA,
PB:_PB,
Winner:update.Winner,
WinCondition:update.WinCondition,
Played:true,
@ -671,7 +683,15 @@ exports.createLeaguePage = (req, res)=>
}
exports.createLeaguePage = (req, res)=>
{
//TODO: Render page;
res.render('createLeague');
}
exports.getGame = (req, res)=>
{
return res.render('game')
}
exports.getGameData = (req, res)=>
{
//TODO: getGameData
//TODO: send as json
}
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